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grack Landscape Engine

The grack Landscape engine was a project I had started to learn about writing real-time 3D games.  I managed to get to a point where you could run around the landscape and fly around (like in Tribes), but not much further.  I had trouble with my subdivision algorithm - I think I tried to make it too complicated. 

This project was a great way to learn about how to write a game loop and event system.  I hadn't written something that didn't involve menus and dialogs for so long that I had forgotten how to structure the program.  It's pretty straight-forward once you crack the mental block.

Homepage: http://grack.sourceforge.net